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GDC Festival of Gaming

8 Frames in 16ms: Rollback Networking in Mortal Kombat and Injustice 2

About this video

A 2018 GDC talk by NetherRealm's Michael Stallone on the engine changes, optimizations and tooling needed to roll back and re-simulate up to 8 frames in 16 ms in Mortal Kombat and Injustice 2. It is a deep dive into deterministic rollback netcode.