Games & Game Development
Chess, board games & puzzles
Chess, board games & puzzles sits within Games & Game Development. Explore games as designed experiences, software systems, and artifacts with their own histories and communities. This selection contains 27 catalog videos from 24 distinct channels. The examples below offer specific entry points into the subject, with their own vocabulary and scope, rather than a prescribed sequence of lessons.
Recurring catalog topics include chess, deepmind, game analysis, stockfish, alphazero and alphazero vs stockfish chess. These tags describe overlapping directions within the collection; an individual video may connect several of them. Recorded formats include comedy, commentary, demo, documentary, explainer, lecture, other, talk and tutorial. Use those differences to choose between approaches to the subject and to compare how different contributors frame related questions.
“Computer program that learns to play classic NES games”, listed under suckerpinch, is cataloged as demo. Tom7 explains and demos software that learns to play NES games by finding score patterns in memory and then searching for inputs that raise it. It is the video companion to his…
“Lichess founder Thibault Duplessis lectures on Lichess (2017)”, listed under Lichess, is cataloged as talk. Lichess founder Thibault Duplessis talks at Big Techday 10 in Munich about how Lichess works and how he built it. He covers the project's origins and technical challenges including cheating detection.
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