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Games & Game Development

Gaming culture & analysis

Gaming culture & analysis sits within Games & Game Development. Explore games as designed experiences, software systems, and artifacts with their own histories and communities. This selection contains 92 catalog videos from 72 distinct channels. The examples below offer specific entry points into the subject, with their own vocabulary and scope, rather than a prescribed sequence of lessons.

Recurring catalog topics include valve, video essay, game design, gambling, game ai and game review. These tags describe overlapping directions within the collection; an individual video may connect several of them. Recorded formats include comedy, commentary, demo, documentary, explainer, interview, music, news, other and talk. Use those differences to choose between approaches to the subject and to compare how different contributors frame related questions.

“In Search Of A Flat Earth”, listed under Folding Ideas, is cataloged as documentary. Dan Olson's 76-minute essay on flat earth belief, built around a hike to a lake to test earth's curvature. It examines the community, how YouTube promoted it, and how it connects to…

“Robocalypse Now: Using Deep Learning to Combat Cheating in Counter-Strike: Global Offensive”, listed under GDC Festival of Gaming, is cataloged as talk. Valve's John McDonald presents at GDC 2018 on how Valve uses deep learning (VACnet) to detect cheaters in Counter-Strike: Global Offensive. He covers training on human-reviewed replays and how model output is…

92 videos